Digital Art (8 Articles)

Game Graphics with WebGL/three.js and Lazy-Loading of 3D Models

This is the third part in a series on creating a game with RxJS 5, Immutable.js and three.js. We’ll look at rendering 3D graphics with WebGL by using the three.js library. The goal of this part is to have a scene that’s updated according to the Immutable.js collection returned by our game state stream.

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Clock Clock 24 on a Raspberry Pi using Web Technologies

The original Clock Clock 24 is kinetic art by Humans since 1982. Twenty-four analog clocks form a large digital clock. Clever arrangement of the clock hands transforms the analog clocks into seven-segment displays. My girlfriend’s father stumpled upon this clock when looking for a new living room clock. At the time of writing you can buy the clock at $ 5,999.00 in the MoMA store. Thus I took the liberty and created a Clock Clock 24 homage with web technologies. My girlfriend and I then put the clock on a Raspberry Pi.

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How to Design an Indie Game Logo in Illustrator

I am currently working on a game prototype with a few friends and we settled on a slightly ridiculous title. To announce our project in a way that it deserves I have created a logo that represents the over the top experience we are aiming for. Several people have asked me how the logo was created, so here you have a short tutorial on how to design an indie game logo in Illustrator.

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