Engineering Manager, Technical Lead, Front-End Developer
Speaker, Trainer and Lecturer
(Occasional) Designer, Digital Artist and Game Developer
I’m an experienced front-end developer and lead developer for cross-functional Scrum/Kanban teams. I’ve recently transitioned to engineering management, trying to make everyone on my team an even better developer than myself.
I’m also a versatile digital artist, creating content for real-time applications, film and animation. Since secondary school I’ve developed many games with my friends.
You can contact me via GitHub, Twitter or [email protected]. I’m available for speaking and workshops, talking about web design and development, game asset creation and challenges we’ve faced at karriere.at.
Manuel is Head of Front-End Development at karriere.at, lecturer at the University of Applied Sciences Upper Austria and writes about Front-End Development, Games und Digital Art on his personal blog manu.ninja.
Leadership of a team of 6 front-end/full-stack developers, distributed across 3 cross-functional Scrum/Kanban teams. Responsible for the extensibility/scalability and quality of front-end development at karriere.at, including people (recruiting, mentoring, coaching, sponsoring, …), process and technology.
Technical leadership of a cross-functional Scrum/Kanban team. Responsible for code quality (security, performance, extensibility/scalability …), software architecture, stakeholder communication, technical concepts and technology evaluation, training and mentoring of fellow developers. Assistance in recruiting, onboarding and employer branding topics (open-source projects and developer blog; external talks, trainings and workshops …).
Development of a heavily search engine optimized component-based microframework – inspired by AngularJS, Ember.js, React and Vue.js; built with webpack, Babel/ES2015+, Sass (BEM) and SVGs – for the karriere.at platform, rendering Handlebars views in Laravel and hydrating the application on the client. Development, maintenance and migration of multiple (legacy) front-end projects using different technology stacks (Zend Framework, WordPress, AMD/curl.js, Grunt, …).
Supervision of a master’s thesis in the “Web Communication & Information Systems” program.
Development of a modular HTML/CSS architecture using SMACSS for the relaunch of bet-at-home.com. Development of animated/interactive HTML5 ads to migrate away from Adobe Flash, with browser support for every major desktop browser including Internet Explorer 6. Interaction design and development of a modular HTML/CSS architecture using BEM for the bet-at-home.com/mobile platform for smartphone browsers.
Master of Arts in Arts and Design – magna cum laude
Master’s thesis on “Spatial orientation and navigation in three-dimensional game environments using diegetic and immersive interfaces”.
Bachelor of Science in Engineering – cum laude
Bachelor’s thesis on “Transhumanistic character design in Japanese animation at the beginning of the 21st century”.
Reifeprüfung – cum laude
Diploma thesis on “Economy simulation as real-time strategy game with artificial intelligence”.